![]() By the way, your website sucks, responsive web design is at least a decade old. Building your own PCs doesn’t make you a tech expert, it’s as much as assembling LEGOs, not much to be proud of there. My first PC was a 486, switched to working on a Mac after the usability nightmare that is Metro UI. Microsoft Surface Pro Books are highly comparable to MacBooks and it is extremely obvious what their line-up is inspired from. ![]() It has nothing to do with “materialism” nor “elitism”. I own a top of the line gaming PC but I still choose to research VFX tools on a Mac really just because I enjoy working on the platform. And of course Apple would compare their MBPs to PC laptops, because MBPs are laptops you’re a real genius. So, I wouldn’t say they are underperforming, quite the opposite mate. If everything looks good, you can proceed with either downloading Houdini Digital Assets from the Orbolts store, or by loading any asset you have previously. Did Apple took a shit on you when you were a child or something?Ībout performance, I’m a software developer and the new Apple M1 MAX can compile Google Android projects over 200% faster than the fastest i9. Your posts reeks of fanboyism, you haven’t stated any facts, just crying out emotions and hatred for a company. I read through this thread because I was looking to see if Houdini supported Apple silicon. And you’re a professional who worked at ILM? Mind blown. Find pricing in this story.Holy shit, what a pretentious douche. Houdini 19.0 is available for Windows 8+, macOS 10.13+, and Linux distros. SideFX hasn’t announced a release date for a production-ready version. The Houdini 19 Apple Silicon build is available to registered users of Houdini as a free technical preview. Pricing, system requirements and release dates The initial applications to support Apple Silicon natively have mainly been more general-purpose image editing or motion graphics tools.Īlthough Maxon supports M1 processors natively in its Redshift renderer, Autodesk and Foundry have yet to release native Apple Silicon builds of their software, and Adobe has yet to release native builds of most of the Substance 3D tools. The news makes SideFX one of the first major visual effects tools developers to announce native support for M1 processors. ![]() In addition, the current preview build does not support Karma XPU, the hybrid GPU-accelerated version of Houdini’s new renderer, the HQueue render management system or Houdini Engine plugins.īut still one of the first key VFX tools to support M1 processors natively However, in the initial tech preview, which is not supported by SideFX for use in production, some things are actually slower: the list of known limitations includes performance regressions in Pyro and some SOPs. Native M1 support should ultimately improve the way that Houdini performs on macOS: while Houdini 19.0, the latest version of the software, runs on new Mac workstations with Apple Silicon processors, it only does so under Rosetta, Apple’s translation environment. The Houdini 19 Apple Silicon build is the first version of Houdini with native support for Apple’s M1 processors: the original M1 chips, the newer M1 Pro and M1 Max, and the upcoming M1 Ultra. The release, which is not yet production-ready, and which is provided in parallel with stable builds of Houdini 19.0, coincides with the launch of Apple’s new Mac Studio desktop workstations and M1 Ultra processors.Īn early tech preview, with a range of known limitations SideFX has released the Houdini 19 Apple Silicon build: a tech preview of its VFX-industry-standard 3D software with native support for Apple’s M1 family of processors, used in current Mac workstations. ![]() SideFX has now officially released Houdini for Apple Silicon.
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